Fusion World

Explore a brand new World (with the map based in real life world map) along with your guild members and compete against the other guilds in the Fusion Monsters Universe. Each Season will bring the same map but with a twist, all the terrain and locations will be randomized in order to provide a fresh new experience.

(It's not off the ideas bookshelf to add a mechanic to travel to iconic gaming maps via special portals spread throughout the map, depending on the community's desire for this feature in the future)

The goal is for guild members to work together in exploring the most they can of each season's map and defeat the challenges set forth by other guilds in the Peanutbutter Temples.

Each Map tile can have one of the following:

  • Herbs

  • Plains

  • Dirt

  • Mountains (mine stone)

  • Grass

  • Forest (chop wood)

  • Gold Vein

  • Silver Deposit

  • Crystal Cave

  • Sand

  • Desert Ruins

  • Chest (inside closed structures or dark areas)

  • Lava

  • Lava Ruins

  • Water

  • Water Ruins

  • Island Ruins

  • Snow

  • Snow Ruins

  • Ice

  • Sunken Treasure

  • Buried Treasure

  • Peanutbutter Temple (battle)

  • Wild Fusemon (10% chance of random battle)

  • Lairs (boss battle)

The following Herbs can be gathered and used in Guild Base "Potion Station" to brew consumable potions:

  • Revival Herb (revive potion) found in any terrain

  • Heal Herb (heal/energy potions) found in any terrain

  • Spicy Herb (freeze potion) found in Desert & Lava terrain

    • caused by ice fusemon

  • Chill Herb (burn potion) found in Water & Snowy terrain

    • caused by fire fusemon

  • Stable Herb (paralysis potion) found in any terrain

    • caused by electric fusemon

  • Guide Herb (confusion potion) found in any terrain

    • caused by psychic fusemon

  • Shake Herb (sleep potion) found in any terrain

    • caused by ghost fusemon

In the Guild Wars Mode each Fusemon can have one or several of the following TAGS (items can also add TAGS), allowing them to easily explore all the different areas of the map:

  • Break (stone)

  • Cut (trees)

  • Mine (metals)

  • Lava (walk on lava)

  • Slide (walk on ice)

  • Fly (fly over terrain)

  • Surf (move through water)

  • Phase (go through walls)

  • Flash (illuminate dark areas)

  • Ride (move x2 blocks with 1 energy)

  • Dive (explore underwater)

  • Dig (under ground and sand)

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